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	<title>Comments on: I think the term is &#8216;sore losers&#8217;</title>
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	<link>https://thecrawfordfamily.net/blog/?p=228</link>
	<description>My personal/Catholic blog</description>
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		<title>By: Ken Crawford</title>
		<link>https://thecrawfordfamily.net/blog/?p=228#comment-240</link>
		<dc:creator><![CDATA[Ken Crawford]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 17:04:25 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=228#comment-240</guid>
		<description><![CDATA[Not really.  The kickoff aspect is particularly uninteresting to me.  Name an instance where there were less than 10 seconds on the clock when the ball was kicked off and game was won not on the kickoff itself but on the first play thereafter.

I think scenario most likely to make a difference is the running out the clock one.  If you&#039;re going to get the ball back with 1:30, you&#039;re going to have to either (a) have a timeout left or (b) get your offense out on to the field ASAP to not lose lots of extra seconds.  Particularly since the clock won&#039;t start until the refs place the ball and the refs are notoriously slow at doing that (giving the offense all kinds of time to get on the field), I don&#039;t think it makes an impact.

Said more generically, you&#039;ve got three choices with how to speed up games:

1. force teams to run plays more quickly
2. run less plays
3. a combination of the two

What the new rules do is make it so that for the majority of the game (when there is no reason to rush) there are less plays but at the end of the game (when there is) you don&#039;t lose the plays.  I&#039;d prefer the 40 second clock rule because it forces the teams (and refs) to reduce the time between plays throughout the whole game, but I still don&#039;t think the current rules warrant the complaints they are getting.]]></description>
		<content:encoded><![CDATA[<p>Not really.  The kickoff aspect is particularly uninteresting to me.  Name an instance where there were less than 10 seconds on the clock when the ball was kicked off and game was won not on the kickoff itself but on the first play thereafter.</p>
<p>I think scenario most likely to make a difference is the running out the clock one.  If you&#8217;re going to get the ball back with 1:30, you&#8217;re going to have to either (a) have a timeout left or (b) get your offense out on to the field ASAP to not lose lots of extra seconds.  Particularly since the clock won&#8217;t start until the refs place the ball and the refs are notoriously slow at doing that (giving the offense all kinds of time to get on the field), I don&#8217;t think it makes an impact.</p>
<p>Said more generically, you&#8217;ve got three choices with how to speed up games:</p>
<p>1. force teams to run plays more quickly<br />
2. run less plays<br />
3. a combination of the two</p>
<p>What the new rules do is make it so that for the majority of the game (when there is no reason to rush) there are less plays but at the end of the game (when there is) you don&#8217;t lose the plays.  I&#8217;d prefer the 40 second clock rule because it forces the teams (and refs) to reduce the time between plays throughout the whole game, but I still don&#8217;t think the current rules warrant the complaints they are getting.</p>
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		<title>By: seth</title>
		<link>https://thecrawfordfamily.net/blog/?p=228#comment-239</link>
		<dc:creator><![CDATA[seth]]></dc:creator>
		<pubDate>Thu, 21 Sep 2006 08:32:07 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=228#comment-239</guid>
		<description><![CDATA[ken read this, and then read the comments, i think u may have a change of heart...   http://www.doubleazone.com/2006/09/two_weeks_in_how_have_the_rule.html]]></description>
		<content:encoded><![CDATA[<p>ken read this, and then read the comments, i think u may have a change of heart&#8230;   <a href="http://www.doubleazone.com/2006/09/two_weeks_in_how_have_the_rule.html" rel="nofollow">http://www.doubleazone.com/2006/09/two_weeks_in_how_have_the_rule.html</a></p>
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		<title>By: Ken Crawford</title>
		<link>https://thecrawfordfamily.net/blog/?p=228#comment-238</link>
		<dc:creator><![CDATA[Ken Crawford]]></dc:creator>
		<pubDate>Wed, 20 Sep 2006 20:37:22 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=228#comment-238</guid>
		<description><![CDATA[Well Seth, count me amongst those who likes the new clock rules.  Personally I would have preferred changing from the 25 second clock (based on when the refs place the ball) to a 40 second clock based on when the play ended like the pros.  That said, I think the games need to be sped up and the way they chose is acceptable to me.]]></description>
		<content:encoded><![CDATA[<p>Well Seth, count me amongst those who likes the new clock rules.  Personally I would have preferred changing from the 25 second clock (based on when the refs place the ball) to a 40 second clock based on when the play ended like the pros.  That said, I think the games need to be sped up and the way they chose is acceptable to me.</p>
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		<title>By: seth</title>
		<link>https://thecrawfordfamily.net/blog/?p=228#comment-237</link>
		<dc:creator><![CDATA[seth]]></dc:creator>
		<pubDate>Wed, 20 Sep 2006 18:58:25 +0000</pubDate>
		<guid isPermaLink="false">/blog/?p=228#comment-237</guid>
		<description><![CDATA[oklahoma is a sorry bunch.  there are much better things to be mad about in college football right now.  like these rediculous new clock rules!  who the hell had the idea to do that!  oh, that&#039;s right, the ever richeous NCAA!]]></description>
		<content:encoded><![CDATA[<p>oklahoma is a sorry bunch.  there are much better things to be mad about in college football right now.  like these rediculous new clock rules!  who the hell had the idea to do that!  oh, that&#8217;s right, the ever richeous NCAA!</p>
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